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4 games created by 4 teams in 4 days
Old 03-09-2007, 04:22 PM   #1
Dillweedshake
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Default 4 games created by 4 teams in 4 days

>> From the press release:
Quote:

On Monday March 5 at the start of the Game Developers Conference in San Francisco, four community game developer teams from four different countries each set out to create an original game using XNA Game Studio Express in just four days.

Today, the XNA Game Studio Express Challenge teams, together with Microsoft, unveiled their completed games to the public at the Game Developers Conference in celebration of the launch of the "Dream-Build-Play" global game design contest. The "Dream-Build-Play" contest offers aspiring game developers the opportunity to showcase their game design ideas and talent to the world, as well as the chance to have the top game published on Xbox LIVE Arcade.

Each XNA Game Studio Express Challenge team worked from Monday March 5 to Thursday March 8 at Windows Vista stations in the XNA Lobby Bar at the Game Developers Conference to bring their game to life.

The four games include:
* "DungeonQuest," a 3D action RPG from independent game developers Benjamin Nitschke and Christoph Rienaecker from exDream in Germany. Benjamin and Christoph managed to include two player co-op multiplayer in this expansive dungeon crawler.
* "Simian Escape," from independent game developers Jonathon Stevens and Patrick Glanville from the United States, is a 2D run-and-jump game in a prehistoric setting built with the help of Torque X.
* "Damage Control" is a game created by hobbyist game developer Josh Butterworth from the United Kingdom with the remote assistance of Maher "m0dus" Al-Samkari and the NeoGAF community. Perimeter is a four player multiplayer siege game where you must defend your base from wave after wave of invading aliens.
* "AbduX," from graduate student game developer Andre Furtado from Brazil, is a zany action game that turns the tables on the classic humanity vs. aliens formula. This time, the player assumes the role of an alien and pilots a flying saucer through the countryside to abduct unsuspecting earthlings while trying to avoid detection. What's impressive about AbduX is how it incorporates voice recognition commands to control functions of the spacecraft.

Anyone with XNA Game Studio Express can play the games on a Windows PC. You can design your own game by downloading XNA Game Studio Express for free at msdn.xna.com.
so I wonder if any of these games will be picked up and released on XBLA. That is the point of XNA,right? Though,I wonder the quality of them if they only had four days. I think it would be cool to see these games. Anyway I thought xna cost $90 or so,or is that just for XBOX 360??
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Last edited by Dillweedshake : 03-09-2007 at 04:27 PM.
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Re: 4 games created by 4 teams in 4 days
Old 03-10-2007, 08:25 PM   #2
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Default Re: 4 games created by 4 teams in 4 days

This XNA deal just became much more intriguing. Microsoft is brilliant because it's a win-win situation: the aspiring developers get a venue for their games, and Microsoft doesn't have to do any work on development.
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Re: 4 games created by 4 teams in 4 days
Old 03-15-2007, 05:35 PM   #3
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Default Re: 4 games created by 4 teams in 4 days

Plus, whatever game they do like, it will cost sooo much less to refine for the arcade. Very smart.
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