VGcore.com    Forums    Blogs    PC    PS3    PS2    PSP    Xbox 360    Live    Xbox    Wii    GameCube    DS
<? echo ; ?>
         
 CONTENT      
   News
   Reviews
   Previews
   Videos
   Cheats
   Release Dates
 
 GAMES           
   PC
   Playstation 3
   Playstation 2
   Sony PSP
   Xbox 360
   Xbox Live
   Xbox
   Nintendo Wii
   GameCube
   Nintendo DS
 
 COMMUNITY 
   Forums
   Blogs
   Login
   Sign Up
   My Account
 



Go Back   VGCore > Gaming Discussion > Xbox 360, Xbox Live, and Xbox Forum
User Name
Password
Reply
 
Thread Tools

Halo Character in DOA 4 is...(PICS INSIDE)
Old 10-14-2005, 06:22 AM   #1
Darkchaos
My City Screams
VGcore Mod

Darkchaos's Avatar
 
Darkchaos is Offline:
Location: New York, NY
Posts: 731
Default Halo Character in DOA 4 is...(PICS INSIDE)

http://www.xbox365.com/news.cgi?id=GGuLurNdHN10131611

...

Spartan 458...
__________________
  Reply With Quote

Old 10-14-2005, 03:56 PM   #2
ThE_FrEaK
Member

ThE_FrEaK's Avatar
 
ThE_FrEaK is Offline:
Location: Seattle, WA
Posts: 47
Default

Ugh.
  Reply With Quote

Old 10-14-2005, 07:35 PM   #3
Jive Turkey
uber R4P3age

Jive Turkey's Avatar
 
Jive Turkey is Offline:
Location: HouTx
Posts: 563
Default

Thats gay.
__________________
  Reply With Quote

Old 10-15-2005, 06:33 AM   #4
fishwood
Waaaaaario

fishwood's Avatar
 
fishwood is Offline:
Posts: 170
Default

I think it looks cool
__________________
http://www.nintendofocus.com
Nintendo Focus for the DS and the Wii.
  Reply With Quote

Old 10-16-2005, 11:19 AM   #5
DragonJC
Dragon Lord

DragonJC's Avatar
 
DragonJC is Offline:
Location: Cedar Rapids, Iowa
Posts: 1,082
Default

ehhh...

why couldnt it just be master chief, why a female, ohhh wait its DOA, its all about the breasts...
__________________
  Reply With Quote

Old 10-16-2005, 02:17 PM   #6
Jive Turkey
uber R4P3age

Jive Turkey's Avatar
 
Jive Turkey is Offline:
Location: HouTx
Posts: 563
Default

Haha.
__________________
  Reply With Quote

Old 10-16-2005, 02:45 PM   #7
ThE_FrEaK
Member

ThE_FrEaK's Avatar
 
ThE_FrEaK is Offline:
Location: Seattle, WA
Posts: 47
Default

I don't understand why they need to outsource any characters. They should outsource some new gameplay if anything.
  Reply With Quote

Old 10-17-2005, 12:27 AM   #8
Crusader
Text-based Badass
VGcore Admin

Crusader's Avatar
 
Crusader is Offline:
Location: Seattle
Posts: 892
Default

Quote:
Originally Posted by ThE_FrEaK
I don't understand why they need to outsource any characters. They should outsource some new gameplay if anything.
In some cases, I would agree. However, when you're talking about an already polished fighter, some imported characters from popular franchises gives incredible weight. Hell, I remember when Soul Calibur 2 was announced to have Link available in the GCN version; Nintendo fans went nuts, including me. I bought the GCN version simply because of the available character of Link.
__________________
I will reward your bravery with eternal agony!
Currently Playing: FEAR (360), Tiger Woods '07 (360) God of War 2 (PS2), Final Fantasy VI (GBA)

Xbox Live Gamertag: "Only1Crusader"

  Reply With Quote

Old 10-18-2005, 10:28 AM   #9
GibtheGamer
Your Daddy
VGcore Staff

GibtheGamer's Avatar
 
GibtheGamer is Offline:
Location: Deep South
Posts: 1,481
Default

I agree, the use of Link and other genre franchise characters adds a great deal of "must buy" for alot of gamers.
__________________




  Reply With Quote

Old 10-19-2005, 01:25 AM   #10
ThE_FrEaK
Member

ThE_FrEaK's Avatar
 
ThE_FrEaK is Offline:
Location: Seattle, WA
Posts: 47
Default

Quote:
In some cases, I would agree. However, when you're talking about an already polished fighter, some imported characters from popular franchises gives incredible weight. Hell, I remember when Soul Calibur 2 was announced to have Link available in the GCN version; Nintendo fans went nuts, including me. I bought the GCN version simply because of the available character of Link.
Well, I'd agree as well. But the difference is that I'm not assuming that I am talking about an already polished fighting game. I believe that a cake recipe should be perfected before more frosting is added. And in my opinion, the DoA series has been a prime example of a franchise that's built layers upon layers of frosting on its consistently bland cake. I'm not saying that licensing characters like Spawn and Link is a bad idea but it just seems like wasted effort to add some crappy Halo character when there are other things to be done; deepening the gameplay chief among them (no pun intended).

Call it nit-picking but I'd love to see a more challenging reversal system (i.e. one that is more complex, less time-lenient, and variable enough to allow for parries, dodges, escapes, and other useful moves not limited to just throws and position swapping), a more thorough (objective-oriented, rank progression, etc.) story mode which actually includes unlockable extras, and just a wider array of moves and combos in general.

Perhaps I'm expecting too much but DoA3 was one of the most lackluster sequels I've ever played. I'm not at all thrilled to see that a few new throws, some nifty environmental damage opportunities, and a couple of lame new characters are all the "additions" the series has to show for itself for its next-gen debut. I hope there's more to it than the videos have so far shown.

Don't get me wrong. DoA has never been a bad game. At the very least, it's a fun game to put in when casual gaming friends come over, so I can understand the importance of keeping the game simplistic enough for anyone to get into. But I expect my sequels to be of worthwhile value if I already own their predecessors; not rehashes with shinier graphics like DoA3 (and hopefully not DoA4).

Even if the simplistic gameplay was held constant, there's no reason why Tecmo couldn't include some objective-style matches, more unlockables (more than just one extra character and a few CG endings this time), or even a create-a-character mechanism. Or better yet, something unique that no fighting game (including DoA) has ever done before. When some depth and replayability are established first and foremost, then feel free to add all the frosting you want. I'm just not convinced that Dead or Alive is quite there yet.
  Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Halo character in DOA 4! Darkchaos Xbox 360, Xbox Live, and Xbox Forum 6 10-20-2005 09:37 AM
Halo triple pack Jive Turkey Xbox 360, Xbox Live, and Xbox Forum 1 10-19-2005 09:16 AM
Halo: The Movie Scarface Xbox 360, Xbox Live, and Xbox Forum 40 10-12-2005 11:00 PM
Halo Movie Confimemed !!! spawner Xbox 360, Xbox Live, and Xbox Forum 3 10-12-2005 10:59 PM
Which Halo 2 character do you think will be in DOA4 Jive Turkey Xbox 360, Xbox Live, and Xbox Forum 2 10-07-2005 04:05 PM



All times are GMT -5. The time now is 10:43 AM.

Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.

| Home | Register | FAQ | Members List | Calendar | Today's Posts | Search | New Posts |
Hot Games: Halo 3 | Super Smash Bros. Brawl | Crysis | Dead Rising | Metal Gear Solid 4
About Us | Contact Us | Staff | Join Staff | Advertise
Copyright ©2003-2007 VGcore. All Rights Reserved. Privacy Policy | Terms of Use